
Characters
Character design and illustration, taken from rough first passes to finished artwork and separated into parts ready for rigging and animation.
- Character design
- Expression sets
- Portraits
- Rig-ready parts
Services
Creative and technical support for your game, whether that’s a single character or a whole world and the interface around it.

Character design and illustration, taken from rough first passes to finished artwork and separated into parts ready for rigging and animation.

Painted backgrounds, world maps and pixel-art levels, including palette and biome variations built from a single layout.
See it inTribes of the Ashen ArchipelagoDoomsday ParadiseAbyssal Studios

Interface design and assets that fit your game’s world and help players find their way, from menus and inventories to cards and combat screens.

Character animation built in Spine from separated artwork, and frame-by-frame pixel sprites, with loops exported ready for your engine.
See it inQuestlineSmoothcadeAbyssal Studios
Mechanics, systems and gameplay iteration. A clear path from an early idea to a feature ready to build.
Prototyping, gameplay programming and technical integration to bring the work into your game.
See it inRail Runner
Start a project
Tell us about your game and the art, design or development you need. We’ll come back to you with how we can help.